By Alexander Leach
This is a bit old, but since I’ve done a lot of Bioware-related stuff and I kinda want to talk about this: executive producer Mark Darrah of BioWare put out an open letter saying he wants to hear from the fans as to what they wanted for the third incarnation of the game.
Dragon Age II wasn’t well-received by fans – reused level maps and bugginess aside, the city-centralized plot and revisting old areas (as opposed to different levels having the same maps) put people off after the army-raised, monolithic evil of the first game. While I didn’t hate the second game in the least – its major sin is that it wasn’t as good at the first, and hyperbole blew out of proportion what was a fun and slightly-faster paced game – it’s not nearly as replayable as the first.
With the Baldur’s Gate re-release for the iPad hinted at release this summer, players have a chance to look at some of the past games BioWare is associated with. Baldur’s Gate I and II got me through my summer after first year when I was working in my hometown, and I consider them to be quite well-written games. I fully expect this to ignite a slew of suggestions for potential Dragon Age 3 features.
There are three main things I want to see.
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